Hi! I’m a game audio designer, composer, and music producer with a deep background in interactive audio and music systems, sound design, and implementation. I’m currently leading all audio for the unreleased indie game As Always — building everything from dynamic music systems in FMOD and Unity to detailed sound design. My previous work includes Come With Me (a BAFTA-nominated co-op game from USC Games), Sound Design and music for the Amazon Audible musical Roborockalypse, and writing original music for the hit podcast Dungeons and Daddies. I’ve also scored projects for Universal Pictures and Nickel City (The List), RocketJump’s debut feature We’re All Gonna Die (SXSW 2024), and You’re Dating a Narcissist! starring Marisa Tomei. I’ve worked across multiple DAWs, Unity, Unreal, Wwise and FMOD to create sound and music that’s responsive, polished, and emotionally resonant —my goal being to serve the project at the highest capacity. I built my own studio in Eagle Rock, where I live with my wife, our son, and our two chaos goblins of love (chihuahuas, sort of), Pee-Wee and Trouble.

Max in his studio with his son, Jude.